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Total war rome 2 auxiliary map
Total war rome 2 auxiliary map











total war rome 2 auxiliary map

Removed the bonus influence effect of the “Cicero’s Support” technology in Caesar in Gaul.Removed the “Expert Charge Defence” and “Charge Reflector” attributes from cavalry units.Tweaked the garrison units of the Bronze Workshop chain for Odryssian Kingdoms.Armoured Chariots are no longer a commander unit for Gallic Rome in Empire D.Added Numidian Noble Cavalry to minor settlements for Masaesyli.Unit formations can not be used on walls during a city assault battle.Ships will now be able to leave their disembarking area by shifting in reverse, making room for more ships to land.Technology panels now have sounds for player interactions.Reinforcement range is now visible as a half-transparent red area in addition to the previous blinking arrows.Chance of newborn babies has been increased reducing the risk of families dying out.Unit formations are now limited to 4 lines deep at most.Ancillary interface has been updated – each slot now has an icon while empty.Champion wealth from adventuring has been significantly increased.There’s some known issues that we’ve listed below and will be addressing in a post release hotfix coming shortly after launch. The update will be live tomorrow alongside the Rise of the Republic campaign pack DLC. The free Ancestral Update introduces the family tree feature along with numerous tweaks, fixes, and improvements to ROME II’s base game and DLCs. Total War: ROME II – Rise of the Republic will be out tomorrow to download and play, and ahead of our release we have some updated patch notes from the Ancestral Update beta.













Total war rome 2 auxiliary map